by on 2011-12-11

Virtual Shadow Dance

Skip to 1:50 in the video for the interesting bit.

My third year at SMU, I joined a small team of innovators led by Charlton Roberts to explore the integration of theater and technology.

I saw this as the perfect opportunity to implement a project I’d been playing around with for the past year: the idea of an augmented shadow. I used a Microsoft Kinect to separate out a dancer from the background, digitally alter it, and then project it back where a shadow would logicaly be.

In collaboration with Allison Leopold, we put together a short performance that used different methods of augmentation.

The entire project is coded in Processing and makes extensive use of the Processing Kinect Library (here’s an excellent guide for how to get started).

If you’re curious, here’s the uncommented and super hacky source code on Github.